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How it all began

Cybernetic Walrus started as team for a school project. A very different team from what it is now. However, we were able to lay the foundation for our first game Antigraviator. Oh, and if you are...

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Interview with VOKA

Check out this interview we recently did with Voka Magazine (in Dutch), where we talk about the range of digital services and games we provide.You can read it on Issuu or on the VOKA website at...

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Promotional video

Check out our new showcase video, with an overview of our games and B2B services. Are you looking for a similar solution for your business? Get in touch today and see how we can help you! The post...

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We have been selected as finalist for Tech Startup of the Year at Computable...

We’re really excited to share that Cybernetic Walrus has been selected as one of the finalists competing for the Tech Startup of the Year by Computable Awards 2021! The competition, run by Computable...

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How Unity courses can help you make your own video game

Many of us grew up playing video games and have been dreaming about making their own one day. Olivier Van der Linden went for it. After taking a Unity course held by our CEO, Mike, he now released his...

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Our educational game VR-KUUB is a finalist for the Belgian Games Awards

We’re thrilled to share that VR-KUUB, a VR game we’ve been creating with Scholengroep 20, is a finalist for the Belgian Games Awards’ Audience Award! In this article you can find out more about the...

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Pimp your game’s Steam page in 10 easy steps (and one difficult step)

In this article, I’d like to give some tips to fellow gamedevs on how they can revamp their game’s Steam page and increase its visibility in 10+1 essential steps! We did all of these for Rise of...

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How to make a game trailer in 7 (+1) easy steps

In an ideal world, game developers would have all the time and resources to make the game of their dreams. We’d all be creating our games from our seaside villas while drinking frozen margaritas and...

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